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Feverpitch

Keep track of and manage agreements between two parties for different projects.

Headquarters

Sweden

Industry

Services We Provided

Feverpitch is the ultimate destination for football enthusiasts, offering an all-encompassing football management experience. With this, you can immerse yourself in the world of football by purchasing and managing teams from across the globe, crafting your dream team through auctions, transfers, and scouting, and participating in real-time league matches where every decision matters.

The Problem

Football enthusiasts lack a unified platform for buying teams, acquiring players, and engaging in real-time league games, resulting in a fragmented and less enjoyable football management experience.

The Solution

Feverpitch provides the ultimate solution by offering a single, user-friendly platform where football enthusiasts can effortlessly buy teams, acquire players, and participate in real-time league games, eliminating fragmentation and enhancing the overall football management experience.

Project phases

A streamlined process that prioritizes the important tasks and effectively translates the solution into a maximal product was being adopted.

Information Architecture

The initial strategy was to develop a relatively informative system of information to build the user flow.

User Flow

After the finalising the Information Architecture, we moved on to carving out a simplified the process of creating and managing agreements. Along with the additional features of creating and managing individual entities.

Wireframes

To maximise the product’s feasibility, we visualized the skeleton of the app first to get an overall idea of the future opportunities or scope of the product.

Branding

The logo is a simple representation of lines or tracks that refer to progress and also rotated to resemble a tick mark’s end.

Color & Typography

The fern green color and a clean sans-serif typeface for establishes a professional, simple aesthetic for the product and ensures a pleasant feeling to the user.

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